I have 5 NPC spawners in my game. When I go into Play mode none of them spawn in until I go out and come back. At that point the one closest to my spawn in location will appear. then I teleport to the location where the others should be but they’re not there. If I go back to the original spawn in location and kill the first guy, then teleport to where the others are then they appear. This is very reliably happening. Side Note: 2 of the NPCs are MetaHumans. 3 are FN characters. 3 of them are on Paths.
Steps to Reproduce
Place several NPC spawners into game in various locations.
Launch Session.
If only one is spawning - kill it and see the others suddenly spawn in.
I have a similar issue. I have 10 rounds and spawn npc OnBegin. It works for several rounds then there can be one round where there is no npc spawned. Then next round is ok. No errors in the log.
It would be cool if we had the reason printed in the logs when spawn is cancelled.
My map is very small and performant.
Spawners location are near player spawners not very far from 0.0 0.0 0.0 above ground.
There is walkable surface.
I do not spawn a lot of npc.
Shouldn’t every round be the same?