NPC spawners breaking based on placement in the world

Summary

Im having an issue with NPC spawners not spawning NPCs, and after some testing ive limited it down to a few causes, but still no solutions.
I have around 10 NPC spawners in my world, some close to the islands origin and some far. Spawners near the origin almost never have issues, while ones farther away usually do. NPC spawners near the ground seem to work more consistently as well, but still have issues. The spawners that work and dont work are randomized every time the game is loaded or uploaded to a private island, keeping the same theme every time, with Spawners near the origin working more consistently than spawners farther away.

Has anyone else experienced this? Any ideas on what the solution could be?
Note: All spawners have the same settings aside from a model change and an inventory change.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Make NPC Character definition and custom models, plug it all into an NPC spawner and place it far away.

Expected Result

NPC spawner will spawn NPCs

Observed Result

NPC spawner doesnt always spawn NPCs.

Platform(s)

PC


The status of FORT-788348 incident has been moved from ‘In Testing’ to ‘Closed’. Resolution Reason: ‘Fixed’

Hi Klught2.0, could you try toggling “Always Generate Navigation” in the NPC Character Modifiers to see if this helps?