[NPC] NPC refuse to walk where there was a prop blocking the way but it was destroyed

Summary

NPC should walk if the prop was destroyed and nothing blocks the path

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

AI

Steps to Reproduce

Make AI walk back and forth in a corridor. Spawn destructible props and in game, break the props

Expected Result

NPC walks where the prop was

Observed Result

NPC stops

Platform(s)

All