After some of the latest updates, the NPC spawner navigation became much worse.
There are some basic stairs that the NPCs used to climb with no issues and recently they get stuck while the player is able to climb normally. Also, they are pretty dumb and is basically impossible to handle the NPC navigation in a map with a lot of obstacles (even with Follow Agent function - they are not able to walk around even small objects like rocks)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
AI
Steps to Reproduce
Set a custom NPC for instance to follow the player in a complex environment and notice the NPC getting blocked by everything.
Expected Result
The NPC should be able to find its way towards the target
Hi @Clebito! Thank you for reporting. Could you please either post or DM me a link to a video of this happening and the steps leading up to it? We’re having trouble getting a repro. Thank you!
Can you check to see if you have “Can Ever Affect Nav Mesh” on the mesh component of your props? In the video you sent Flak, the fences (and other props in this video) are not affecting the navmesh. So the AI thinks there is a path but get blocked by the prop collision.