Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Verse
Summary
Since today’s update, one of our maps is seeing many different types of ErrRuntime_MemoryLimitExceeded that were not occurring before.
An example callstack for one of these errors is:
Verse unrecoverable error: ErrRuntime_MemoryLimitExceeded: Exceeded memory limit(s). Truncated callstack follows: AI_npc?tions_component:NavigateTo(:navigation_target,:?MovementType:movement_type = …,:?ReachRadius:float = …,:?AllowPartialPath:logic = …) (Unknown source) (Source: Unknown(0,0, 0,0)) task_npc_mount?havior$OnBegin:Update (Unknown source) (Source: Unknown(0,0, 0,0))
Not all of them are related to NPCs either, for example:
Verse unrecoverable error: ErrRuntime_MemoryLimitExceeded: Exceeded memory limit(s). Truncated callstack follows: Simulation:Sleep(:float) (Unknown source) (Source: Unknown(0,0, 0,0)) task_timer_player$StartPlaytimeTimer:Update (Unknown source) (Source: Unknown(0,0, 0,0))
We have over 20 different types of these errors, with several occurrences of each. Nothing has changed on our map, so this is extremely confusing
Is this intended?
Steps to Reproduce
UNKNOWN
Expected Result
No verse runtime errors for ErrRuntime_MemoryLimitExceeded
Observed Result
Many occurrences of many types of ErrRuntime_MemoryLimitExceeded
Platform(s)
UNKNOWN
Additional Notes
This started happening after this morning’s update