NPC MaintainFocus not working when Navigation is being called while NPC is already on ReachRadius

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

AI

Summary

After the last hotfix where NPC Navigation was fixed, the “MaintainFocus” stops if Navigation is being called while NPC is within the ReachRadius

Steps to Reproduce

Spawn MaintainFocus function for a NPC and then set a Target Agent navigation.

Expected Result

MaintainFocus should keep running after navigation target is reached even if Navigation is being called again and taking no effect (NPC is already within ReachRadius)

Observed Result

The NPC will face the player only until target is reached, then it stops (Before the nagivation bug was introduced, it would keep facing the player even when calling Navigation within the ReachRadius)

Platform(s)

All

Island Code

8039-8238-9814

The status of FORT-782398 incident has been moved from ‘In Progress’ to ‘Ready for QA’. Resolution Reason: ‘Fixed’

Was there hotfix of NPC Navigation? Where can I find that? Because my NPC still focus only one player and dont retarget.

Hello, this should be fixed now. Thanks for reporting this!

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