Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
AI
Summary
After the last hotfix where NPC Navigation was fixed, the “MaintainFocus” stops if Navigation is being called while NPC is within the ReachRadius
Steps to Reproduce
Spawn MaintainFocus function for a NPC and then set a Target Agent navigation.
Expected Result
MaintainFocus should keep running after navigation target is reached even if Navigation is being called again and taking no effect (NPC is already within ReachRadius)
Observed Result
The NPC will face the player only until target is reached, then it stops (Before the nagivation bug was introduced, it would keep facing the player even when calling Navigation within the ReachRadius)
Platform(s)
All
Island Code
8039-8238-9814