NPC Behavior array editing broke with last update

Summary

Mutating any exposed editable element inside an array will close the whole array which makes everything extremely lengthy to do now (see video)

It does this on almost every property I try to change

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Add an npc → Edit an editable array (mutate or add or remove)

Expected Result

The element would stay opened just as before

Observed Result

The array element closes

Platform(s)

PC

Might be related to optionals :man_shrugging:

I could repro in 2min, I told you it was about optionals, person who closed this ticket is a bit lazy :confused:

using { /Fortnite.com/AI }
using { /Verse.org/Simulation }
 
some_class := class:
    @editable
    SomeArray : []int = array{}

new_npc_behavior_basic := class(npc_behavior):

    @editable
    SomeClassBase : ?some_class = false

Can we reopen this ? @Flak

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Yes, on it.

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Thank you!

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The ticket has been reopened, but I think it was created before we made some changes to the process so it’s not showing. Feel free to ping me after the next update for status.

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FORT-827917 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 35.00.

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