OK, so was a lot of fun! Never done a game jam before, so it was an interesting experience.
take-away: you can get a lot of stuff done when getting stuck in analysis paralysis is out of the question. That’s my usual state otherwise. But time around - so many dirty hacks and terrible assets in such a short time. Gets results, shockingly enough.
So… uploaded with 2 hours and 14 minutes to spare…
[HR][/HR]
Project name:
- Clicker Ops [double squash]
Project binary (Windows) here:
Team members:
- Cykelpimp (sound FX and music) (no, he’s not registered on forum)
- **** (everything else)
[HR][/HR]
https://dl.dropboxusercontent/u/2888286/ClickerOpsMenuShot.png
Generally speaking, was heavily inspired by one of the first platform games ever (Space Panic) and another classic (Impossible Mission) but all translated to a first person perspective, and adapted to the theme at hand.
I’ll probably spend some time polishing later on.