Make the most amazing game by yourself or with a team (up to 5) around the given theme in Unreal Engine 4.
Submit a download link to this thread before midnight on November 16th including the following:
List of Team Members
Name of submission
We will announce the theme on the November 13th stream, when the jam will officially kick-off.
A small panel at Epic will judge entries on the following criteria:
Unique use of theme
Each submission will receive a code redeemable for one 30 day subscription code per team member (up to 5), and the top 3 submissions will receive three 30 day subscription codes per team member (up to 5) and a t-shirt! We’ll be featuring the top submissions on the Twitch stream on November 20th, as well as posting winners to our official blog!
Are we allowed to donate these subscription codes to someone who doesn’t already have a subscription?
I got a month free for participating in last month’s jam (thanks Epic!), but I’m honestly happy to pay $19/mo for this amazing toolset – however, I’m fortunate enough to have a non-gamedev day job to fund this hobby. But I remember my 9 year old self many moons ago first leaning to program (BASIC!) and make simple games, and thinking there must be a slew of hobbyists out there who are either too young to have credit cards, or simply unable to scrape together $19 (I’ve been there). For those people I’d think a one-month, non-recurring, no strings attached subscription code like this would be a great “nudge” to drop that final barrier to learning UE4.
I’m sure there are all kinds of legal tangles involved with signing up new users who don’t have a credit card, or who are under some minimum age to enter into a contract with Epic (to not redistribute the source code, to pay the 5% royalty when applicable, etc), and I definitely don’t want to encourage any kids to click “Yes I agree to Epic’s legalese” without some guidance from their parents. But I thought it would be nice to put a post in the “UE4 For Students” forum to offer my code to someone who would like to try UE4 but doesn’t meet the criteria for a free license, such as someone not attending a secondary school, or enrolled in a relevant course.