Notification of the client being possessed?

i would like to know if there is any event that can be called on the client that can tell you if you have been possessed. Right now i have an event set up when the server’s event possessed is called and when i call the function to the client and there is a timing issue where the player controller will not be present in time and there is no notification to tell when the player controller will be valid. Id like to know if there is a notification that is there that I never knew about.

Thanks guys!