Not able to launch memory calculation on PC or PS5

Summary

Im not able to create a memory calculation of my uefn map. When I try to launch it after I test a game, it kicks me out of the session in FN and then when I do get back into the map to try the memory calculation, it kicks me out again and the calculation goes nowhere. I’ve been trying this for the last three days now.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Try to upload a private version, which leads to disconnect. Once loaded back into the session, attempt to try the memory calculation since the private version appears in the Creator Portal, just without 90% of the requirements loaded. Once the memory calculation begins, the session gets kicked and nothing ever goes through.

Expected Result

Memory calculation works in order to upload and publish.

Observed Result

Nothing happens, errors appear in creator portal as the calculations never happen.

Platform(s)

windows and PS5

Island Code

0865-0346-4621

Could it be the memory limit was reached during calculation? Are there any errors in the log? Does memory calc work after a clean restart of UEFN + Fortnite?

I don’t think the memory limit was reached, the “Project Size” percentage in UEFN is at 93% and it’s not in the red when in the Fortnite editor, but I do have this error in the message log:

“Load Errors (1) While trying to load package /Game/Effects/Fort_Effects/Gameplay/Pickups/Effects/NS_Pickup_RareAmbient, a dependent package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar.uasset’. Perhaps it has been deleted or was not synced?”

Everything else seems fine, there’s also a notification in the Localization Service log,

“Localization service is disabled”
but I don’t think that’s too much to worry about.

I’ve restarted UEFN and Fortnite more times than I can remember and it still leads me to this. I’ve also just re-varified the UEFN file in the Epic Launcher to make sure the program itself is fine.

I just reset my PC to see if it was something in my saved system, but after reinstalling both fortnite and UEFN, the issue still shows up in the message log.

This topic was automatically closed after 180 days. New replies are no longer allowed.