Normal - UEFN - Cursor is hard to see when building

As seen on video, the cursor is hard to see and makes it hard to build. Would love a setting that allows us to color it so I can make it purple.

Thanks Wert, I’m taking a look at the behavior of the cursor in UE5 and comparing to UEFN. What mode are you in? I think your cursor is thinner than mine? What resolution are you running at?

I am on HD res, and it seems you have the same issue as well (grid base and grass are the most affected). Would love to be able to recolor the cursor and have it fixed color instead of the default. The default FN landscape colors make it very hard to see at times.

This is the grid space that default islands start with. Its almost impossible to see the cursor in some screens that have their own color filters and blend the grays together (I am using a gaming monitor and it blends the colors together)

Turns out this is a bug in UE

Link to the issue (found by Cardin):