Built architecture in Creative, and the actor rotation didn’t update on UEFN correctly, as shown below. Actor name is Apollo_Complex_Satellite_Dish_Base_Wall_01_C2147482644
Project file to see: Bug UEFN doesnt align rotation correctly.zip (3.0 MB)
EDIT: Found the issue. UEFN Fortnite grid that activates if “grid” is enabled, was aligning all architecture I was placing in Creative. After turning it off, it would update correctly

