Reference ID
1919b026-42f8-10f0-c2cd-d1a4589e5aa9
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
So there is an old technique that in Creative, if you multiselect a player build then architecture, the selection will always stick to grid correctly (cant happen otherwise). However in UEFN, past a point in the level, you cant place player builds, so I had to copy paste one into the area, then multiselect to move the architecture in the grid. What that caused though, was that the architecture that I pasted is now stuck in a limbo state that once I delete, it re-appears next time I launch live edit.
Steps to Reproduce
- Open live edit and place player builds. Copy a piece in UEFN
- Go really far away from the center of the island, where the player cannot place builds anymore, and paste
- Place some architecture near the spot you are in
- Multiselect the pasted player build and the geometry in Live edit
- Paste somewhere else
- Save
- Restart everything
- Try to delete the pasted architecture
- Open live edit
Expected Result
Deleted architecture will show in live edit, but not in UEFN, cannot be deleted cause it re-appears next time you load live edit
Observed Result
Deleted architecture to stay deleted
Platform(s)
PC