Normal - Props that cannot be deleted (on live edit, they re-appear)

Reference ID

1919b026-42f8-10f0-c2cd-d1a4589e5aa9

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

So there is an old technique that in Creative, if you multiselect a player build then architecture, the selection will always stick to grid correctly (cant happen otherwise). However in UEFN, past a point in the level, you cant place player builds, so I had to copy paste one into the area, then multiselect to move the architecture in the grid. What that caused though, was that the architecture that I pasted is now stuck in a limbo state that once I delete, it re-appears next time I launch live edit.

Steps to Reproduce

  1. Open live edit and place player builds. Copy a piece in UEFN
  2. Go really far away from the center of the island, where the player cannot place builds anymore, and paste
  3. Place some architecture near the spot you are in
  4. Multiselect the pasted player build and the geometry in Live edit
  5. Paste somewhere else
  6. Save
  7. Restart everything
  8. Try to delete the pasted architecture
  9. Open live edit

Expected Result

Deleted architecture will show in live edit, but not in UEFN, cannot be deleted cause it re-appears next time you load live edit

Observed Result

Deleted architecture to stay deleted

Platform(s)

PC

There is a delay between adding and saving new props during live edit. If I press delete in editor when an unsaved prop is selected - nothing happens. Maybe save delete and push?

Had to restsrt uefn for it to work