Normal - On large projects, loading cuases post game location to change in live edit

After ending game, live edit enters a limbo phase that the player simply falls through all geometry, and when it loads they start whenever they landed, instead of the setting post game location. This is very annoying when testing, because I have to move back to the test location every time. Happens 100%, on an area far away from the center of the map, memory is 70k+

Logs: B3FE502A-4EA9-513D-EF17-30947BE45D76