I migrated multiple meshes that had complex materials, and I noticed the following things broke:
-Material functions showed as unspecified even though they were migrated correctly. Their links to the materials that used them broke.
Textures didn’t link correctly:

Parent materials did not assign:
Assigned textures in Material instances did not assign:
Cardin
([JOGO]Cardin)
2
Try migrating from the source project with 5.1 or 5.1.1, If you are then yeah, bug 
I was told the opposite, that 5.1 onwards will cause issues because it is ahead of the UEFN version. I tried with 5.0.2
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Cardin
([JOGO]Cardin)
4
You have been misinformed I’m sorry. I always use 5.1 as 5.0 constantly destroys migrations. It might be ahead but it works.
1 Like