I migrated content from one UEFN project to another, and it is now hidden in the new project:
There are several reasons why assets may not show up in the UEFN Content Browser, for example:
- That asset type is not currently supported in UEFN (e.g. an Animation Blueprint)
- That asset has been saved with an Unreal Engine version newer than UEFN is using (UE is not ‘forward compatible’)
There has been some discussion about showing assets as ‘disabled’, with some info in the tooltip, rather than hiding them altogether, but I don’t know if/when that will actually happen.



