Everything looked fine prior to updating tonight. Now all the normal maps display incorrectly. Unclear ATM how many other linear space textures are affected
You can see the thumbnail preview is also wrong, showing what it looked like prior to update and after update
actually, it appears all linear maps are now displaying incorrectly. This not only creates issues around visual validation, but seriously negatively affects UX and confidence in release stability for very basic and core necessary features. This should never break
Have you found the issue and solution to this problem? Do you think this is causing a difference in render, or is it just a preview abnormality? Happened to me too in 5.5.
Hi @xFaK10 - this is a pretty old thread - could you start a new one so we have all of your information? You mention 5.5 - is your issue with UEFN/UE or both? (This is the UEFN forum)