Normal map makes lightning leans towards one side

When I add my normal map to my floor this happends

I hope someone can help with my problem

  • Jack

Hallo Professional!

If this happens when you add the normal map the problem should reside in it, can you show the normal map and the effect before you added it?

The first normal map I used was rendered with photoshop using the 3D tool, I remade my normal map by applying a black/white filter first, then using the 3D tool to generate the normal map and blurred it with a gaussian blur afterwards.
Now it seems to work fine? So I’m happy :slight_smile:

This is a known issue that I have mentioned before;


Hello Professional! Could you mark as solved please?

Thank you :slight_smile: