Experiencing an issue where the .TeleportTo for creative props isn’t consistently teleporting to the specified location if the player is further than like 65 meters away. Once the player gets close enough to the original position that the prop was when the game started, then the prop will go to the location specified and then restore state back to the original position then move back to where it was specified. This was not behaving like this prior to the recent update.
Logs: uefn-attachments-2023.02.03-08.23.54.zip - Google Drive