If you place a zipline in UEFN, then in creative edit you interact with it, the player will start to traverse and when it touches any prop that is nearby, the prop will be destroyed. This still happens with environmental damage off and you cant prevent it (similar to the destruction caused by air vents catapulting the player)
UCB-1160 incident has been created. Status is ‘Awaiting Validation’.
any updates?
Updates?