NORMAL - Copy-pasting a transform to an actor not working as intended

Hey to complet this feedback,

Bug: Axis Inversion When Moving Copied Asset with ALT + SHIFT

Issue Description:
When you copy an asset using ALT, then move the copied asset while holding SHIFT (to have the camera follow the object along the LUF axes),
the movement axes become inverted.

Observed Behavior:

  • Moving the mouse to the right makes the mesh and the camera go left.
  • Moving the mouse to the left makes them go right.
    Same for other directions – it’s as if the controls are mirrored.

Steps to Reproduce:

  1. Select a mesh in the 3D viewport.
  2. Hold ALT and drag to duplicate the asset.
  3. While still dragging, press SHIFT to move the asset with the camera following.
  4. Try moving the object with the mouse along the LUF axes → the movement is inverted.

Expected Behavior:
The camera and object movement should remain intuitive and consistent, with no axis inversion.