Hey to complet this feedback,
Bug: Axis Inversion When Moving Copied Asset with ALT + SHIFT
Issue Description:
When you copy an asset using ALT
, then move the copied asset while holding SHIFT
(to have the camera follow the object along the LUF axes),
the movement axes become inverted.
Observed Behavior:
- Moving the mouse to the right makes the mesh and the camera go left.
- Moving the mouse to the left makes them go right.
Same for other directions – it’s as if the controls are mirrored.
Steps to Reproduce:
- Select a mesh in the 3D viewport.
- Hold
ALT
and drag to duplicate the asset. - While still dragging, press
SHIFT
to move the asset with the camera following. - Try moving the object with the mouse along the LUF axes → the movement is inverted.
Expected Behavior:
The camera and object movement should remain intuitive and consistent, with no axis inversion.