Normal - Button with a replaced mesh shows incorrectly in game

I’ve swapped the mesh of a button, but for some reason, the textures are off when I see it in-game:

Hey @Wertandrew , I have a question off topic, how did you change the mesh and pass it through validation ? I saw your another post about error on changing it too.

I have a separate topic open for it too here Custom Mesh for Button Device | UEFN

This is an old discontinued build, havent checked for validation errors tbh

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