I’m completely new to unreal engine. I am coming from Unity. I am working on a small level for my project and I am wanting to create an ominous and uncomfortable atmosphere. I have a hallway and I wanted to add some dim flickering hallway lights. I put in my point light and when I build the lighting, the entire hallway is lit. I have intensity set to 1000 and the attenuation ratio is low as well. I removed the light but then the entire scene remains lit. This happened to me before and I usually just erase everything and rebuild but that’s killing productivity timeline. A lot. Is there something I am doing wrong here? Anyone else ever come across this problem?
ie. I’m on my phone at work as soon as I am in front of my cpu I will upload screenshots. Thank you in advance.