Hi, I am having a “NonStreaming Mips” issue. I think it is taking allocated Streaming Pool’s room and causing a Streaming Over Budget.
The more I set textures as Streamable, the more NonStreamin Mips weight increases and reaches huge amount (over 7000Mb).
However, when using commands like
list textures or
memreport -full, my textures is shown as being streamed.
You will find a screenshot of
stat memory and
stat streaming attached.
Thanks for your help!