Just needs tweaking. Use either LOD or Nanite, and switch between virtual shadow maps and shadow maps. Whatever best fits your scene. You can mix up the two a bit here and there but over doing it will cause some problems.
Just needs tweaking. Use either LOD or Nanite, and switch between virtual shadow maps and shadow maps. Whatever best fits your scene. You can mix up the two a bit here and there but over doing it will cause some problems.