Scene Graph UI attaches non-interactive widgets to the player’s viewport, so developers can build custom HUD interfaces using Scene Graph and manipulate them directly from Verse code.
With this new set of Scene Graph entities and components, developers can create UI content in the same entity hierarchy as everything else in the island, so it can be authored and organized the same way, and manipulated directly from Verse code. The player’s viewport is exposed as a surface that widgets can be attached to, and the new layout components can arrange text and images within it to build non-interactive HUD and notification interfaces.
I know that it is not directly related to this roadmap topic, but I would like to point out at this point that there is a problem with the player marker device regarding UI…:
Unfortunately, there has been no reaction from Epic to this big problem for a long time, so I would like to draw attention to it again with a request to fix the error.
(PS: Unfortunately, there are several bugs in already old/established devices, so I would also like to make the suggestion that you please include a new topic “Problems with existing devices” in the roadmap, so that we have the opportunity to report things there - unfortunately I have made the experience that Epic focuses very strongly on innovations and neglects old/existing things)