Non-input consuming UI permanently disappears when changing "Window Mode" setting while input-consuming UI is open

Summary

If you have a UI that does not consume input on the player HUD and add a second UI that does consume input on top of it and then change the “Window Mode” in the Fortnite settings, once you exit the settings any UI that does not consume input will permanently disappear unless you leave and rejoin the game/session.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

  1. Add a UI widget to the player UI that does not consume input
  2. Add a second UI widget to the player UI that does consume input while leaving the original widget open
  3. Go into the Fortnite Settings > Video > Display > Window Mode > Change the Window Mode
  4. When you close the Fortnite Settings, the UI that does not consume input will be gone and all other UI that does not consume input will not work either

Expected Result

When you change the Window Mode while having a UI that does not consume input and a UI that does consume input open at the same time, all UI that does not consume input should stay on screen and work as normal.

Observed Result

The UI that does not consume input will be gone and all other UI that does not consume input will not work either

Platform(s)

windows

We’ll get someone to take a look.

I noticed that the problem is worse than I thought initially: If you have a non-input consuming UI widget, add an input-consuming UI, and then open and close the settings menu (without even changing any settings) the non-input consuming UI will disappear