Noisy scene with GPU Lightmass Baking in UE4.27

Need help, getting this blotchy noisy pattern when moving around the scene, how can I fix it?
Its UE4.27 and I baked lighting with GPU Light


mass, it shows like this even if I up the GI samples to 5k.

Do you have the path tracer running by any chance? It’s not meant to be on for normal editor work.