Hey there @AhmedH.Salama ! What sort of Anti Aliasing are you using for your project? Temporal AA variants cause issues with lumen when trying to settle. Aside from that, here’s a couple of threads that have some settings that help reduce lumen noise:
Hello.
I have a question. Is there a way to reduce or get rid of this noise effect which is pretty consistent while using Lumen? I have it almost everywhere and tried changing settings, commands like r.Shadow.Virtual.SMRT.SamplesPerRayLocal and r.Shadow.Virtual.SMRT.RayCountLocal and r.Shadow.Virtual.SMRT.RayCountDirectional by increasing them to 8 - however they did not do a thing.
I am using Software Ray Tracing set to Global Tracing. It’s been a long two days trying to get rid of this effec…
Hey im trying to create a quite reflective lumen lit scene indoors and i cant get rid of relfecion artifacts / noise that sadly is very noticable during gameplay. The issue did not get resolved by playing with different quality settings. Let me show you my settings and the issue itsself:
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As you can tell from the gifs its flickering quite badly… to bad to be usable!
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What did i miss? or is this the cons…