I’m using a noise field (//edit: in a material, sorry, forgot to mention) to create clouds for planets. The planets orbit around a sun. On their way around their central star the clouds change rapidly, apparently depending on the location of the planet in world space. Like if they were moving through a three dimensional noise field.
It’s okay that the clouds change over time, but it looks weird because planets that move faster have also fast changing clouds whereas slow planets have slow changing clouds.
I would rather like to see them change over time which makes cloud changing either constant for all planets or individual for each planet depending on a random value.
How can I do that?