Noise render

Captura
Hello I am doing some tests and I see this noise in various objects in my scene. Do you know how I can eliminate them?

Hi Abance,

What version of UE are you using? What is your GPU?

I’ve never seen sharp noise like that before. If you’re on UE 5.0 or higher, do you see any difference if you go to Edit → Project Settings and change “Dynamic Global Illumination Method” from ‘Lumen’ to ‘none’?

Welcome to the Fourms.

hi my gpu: RTX 3070
UE 5.1

I try what you told me thank you for answering

if I change it to none in lumen it remains the same I have seen that if I check the box of Forward Shading if the noise disappears, but of course the scene does not look as good.

Thanks for checking. My next thought is that something is wrong with the lighting. Maybe there is a light in the scene that has an extreme level of brightness.

So to check this, delete all lights and then add a simple point light. The amount of aliasing in the picture is interesting too. Have you changed many other render settings?