Hi guys, I am facing this noise issue in my project (See at the bottom of the can)This text will be hidden. I have enabled ray tracing by default as I know that Lumen doesn’t do reflections well. So for reflections, I wanted to use raytracing. Not sure if I did the setup right.
Tutorials on fixing this noise issue don’t seem to work on my project. Help would be great.
Also, is glass materials in Unreal engine not good?
Video Link of Issue - https://youtu.be/ddNP8F_J968