For my project i have to know the size of the player’s room.
Initially in september i did a test to get the values from the “Get Soft Bounds” blueprint node,
It gave me a usable array with coordinates in cm’s that allowed me to measure the size of the configured space.
However now when i am really trying to implement it i print out the array it gives me some very strange numbers.
Has the system broken with valve’s new “multi point” room setup, or is there something else going on?
For some reason earlier today i suddely started getting normal values again, i have no idea what caused the values to be so strange in the first place