No static reflections on a new map

Repro:

  1. Create a new map → Default template
  2. Add a Sphere (or Box) Reflection Capture. I also added a LightmassImportance and built the map.
  3. Change view mode to Reflections

I’m getting no static reflections at all. Only SSR works.

However, if I open the third person template map, or any of the starter content maps, then static reflections do work normally (even if I delete the reflection captures on those maps).

Any ideas? Maybe a bug?

Hi lxguis,

You’ll need to add a skylight to your level and you will now see the reflections.

-Tim

Ah, thanks!

Perhaps the Default map should come with a SkyLight by default? After all, it comes with a sky sphere.