At least is there another way to know at which framerate the game is running while on GearVR? I tryied to divide 1 by delta time of the event tick then draw it on a UMG text box but it’s still show 60 fps when I’m obviously lagging
At least is there another way to know at which framerate the game is running while on GearVR? I tryied to divide 1 by delta time of the event tick then draw it on a UMG text box but it’s still show 60 fps when I’m obviously lagging