So I am the customer referred to here. After months of hunting for the solution to this I have FINALLY hit upon the answer today and wanted to share…
It really is simple in the end. Today I hit upon a comment in a thread about the 202 compositor error. This turned out to be the answer.
“If you move the position of your “monitor” (HMD) in relation to the others it is less likely to happen (i.e. compositor issues) from other windows opening on it.”
Within display settings you have to drag the second display (ie in this case the HMD) from its default position on the right of display 1 to the left instead:As the post I read correctly suggested, after making the change, Unreal opened on display 1 and didn’t interfere with the Compositor on display 2! It literally seems that Unreal is set to default to whatever display in on the right?!
Finally have sound in Unabomber, Amazon Odyssey, Brookhaven etc.