Hey guys. Has any of you experienced this issue?
I build the lighting without any error message. The object looks fine but there are no shadows.
But if i then move the objects, shadows appear. But i think this is just “preview” shadows because once i go into play mode, I get the message saying that lighting has to be built.
Here you can see images of my object after it is built without shadows and after i have moved it; http://imgur.com/a/iMjY9
I have tried setting the lightmap resolution to 8, 64 and 128. I tried building in preview, medium and production. I still get the same result every time.
I have a custom lightmap that i created in 3ds max. Here is a picture of the lightmap;
As you can see, it is quite clear that there is no overlapping. The lightmaps used to be different but i even resized them and put them all really far away from eachother just to make sure that there is no way that they could cause any issue.
I am very thankful if any of you would have any suggestions. I am quite stuck here trying to figure out what may be the issue.