No reflectins after Packaging the project.

Hey there !

I’ve just package a project. I can see the reflections on materials in UE4 viewport but no reflections after executing the project.

I’ve partitioned the scene into separate levels and the refl. capture boxes are on the persistent layer. (don’t know it that is the case).

Pleas let me know what I’m doing wrong.
Here are the screenshots showing the problem.

Best Regards

I have similar problems. Reflection on a flat mirror works fine in Game Editor mode. After packaging, my reflection is gone. Or half gone. Ray Tracing is on inside the project settings.

here is my packaged file for download:

below are the reflections from the editor: you will see the difference when launching the app