I’ve been working on a QA tool for my studio for UE 4.27. I’m very new to creating things in UE4. I got a prototype working, but I’ve run into trouble packaging it as a plugin. My boss wants this to be something we can release open source to the community, so I want it to be in the form of a plugin.
I’ve a created a “blank plugin” in a new project. When I try to create a new C++ class, it doesn’t give me the option to create it within the plugin folders.
I’m fairly new to UE4 and C++, admittedly. I’m primarily a Unity developer, so a lot of this is new and confusing to me. I appreciate any help you can offer for this.
tl;dr - When I try to create a C++ class, I don’t have the option to create it within a new plugin I have created, and I need to get it in there.