Summary
no arranca
What Type of Bug are you experiencing?
AI
Steps to Reproduce
click en el juego desde epic o steam
Expected Result
que arranque
Observed Result
se muestra ptantallad e crash de unreal
Affects Versions
5.8
Platform(s)
Windows
Upload an image
UEMinidump.dmp (1.92 MB)CrashReportClient.ini (239 Bytes)CrashContext.runtime-xml (51.9 KB)
For crash reports, include your callstack
LoginId:c819e38741f62cc42104c09464f82f3c
Unhandled Exception: 0x80000003
npu_d3d12_umd
D3D12Core
D3D12Core
D3D12Core
D3D12Core
D3D12Core
D3D12Core
D3D12Core
D3D12Core
D3D12
D3D12
EOSOVH_Win64_Shipping
SWGR_Win64_Shipping!UE::NNERuntimeORT::Private::CreateD3D12Device() [D:\Dev\workspace\Release\Watermark\Engine\Plugins\NNE\NNERuntimeORT\Source\NNERuntimeORT\Private\NNERuntimeORTUtils.cpp:53]
SWGR_Win64_Shipping!UE::NNERuntimeORT::Private::IsD3D12DeviceNPUAvailable() [D:\Dev\workspace\Release\Watermark\Engine\Plugins\NNE\NNERuntimeORT\Source\NNERuntimeORT\Private\NNERuntimeORTUtils.cpp:353]
SWGR_Win64_Shipping!FNNERuntimeORTModule::StartupModule() [D:\Dev\workspace\Release\Watermark\Engine\Plugins\NNE\NNERuntimeORT\Source\NNERuntimeORT\Private\NNERuntimeORTModule.cpp:106]
SWGR_Win64_Shipping!FModuleManager::LoadModuleWithFailureReason() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:1116]
SWGR_Win64_Shipping!FModuleDescriptor::LoadModulesForPhase() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:797]
SWGR_Win64_Shipping!FPluginManager::TryLoadModulesForPlugin() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:2721]
SWGR_Win64_Shipping!FPluginManager::LoadModulesForEnabledPlugins() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:2858]
SWGR_Win64_Shipping!FEngineLoop::LoadStartupModules() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4614]
SWGR_Win64_Shipping!FEngineLoop::PreInitPostStartupScreen() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3846]
SWGR_Win64_Shipping!FEngineLoop::PreInit() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4355]
SWGR_Win64_Shipping!GuardedMain() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Launch\Private\Launch.cpp:146]
SWGR_Win64_Shipping!GuardedMainWrapper() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:138]
SWGR_Win64_Shipping!LaunchWindowsStartup() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:278]
SWGR_Win64_Shipping!WinMain() [D:\Dev\workspace\Release\Watermark\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:334]
SWGR_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
