I’d like to have a Night and Day cycle with dynamic global illumination or fake if dynamic is not possible.
My scene will be static only the day cycle is gonna change. Also a few light switchs on and off in the house but that’s about it.
All the tutorials on day cycle i could find for now don’t have global illumination.
Here is an example of what i’m trying to achieve
I had an idea i don’t know if it’s possible it would be to precalculate multiple lightmaps for every hour for example and having those map to transition from one to an other.
It’s fake but it could work an cost probably less in terms FPS loss.