I use “3DLiquidConstantEmission” Naiagara System in Contents Example.
NaiagaraFluids on StaticMesh works well.
NaiagaraFluids on GeometryCollection.
UseGeometryCollection Collisions option on.
Add GeometryCollectionActor.
It works but It seems like collider works only use simple collision.
How can i fix it?