NiagaraDataInterfacePhysicsAsset.h and GroomComponent.h in Unreal 5.1 - header not found

I am also experiencing this same problem.
@TomaszKalisiak

add “Niagara” to your “PublicDependencyModuleNames” in your Projectname.Build.cs file

Example : PublicDependencyModuleNames.AddRange(new string[] { “Core”, “CoreUObject”, “Engine”, “InputCore”,“Niagara” });

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