Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
I’ve been trying to make Niagara Particles react to Players swinging their melee weapons without success. I tried all the CPU Collision Trace Channels - ALL of them! None react to players’ melee swings.
Most Trace Channels react to the character’s capsule itself, but that’s not what I’m looking for.
Any feedback from Epic as to how to make this happen would be greatly appreciated.
Thanks.
Steps to Reproduce
-Create a Niagara System with CPU particles
-add a Mesh Renderer (I used a sphere)
-add a Collision Module
-set collision to Mesh bounds
-set the CPU Collision Trace Channel (I tried ALL of them!!)
-place the NS in the level
-launch the game session
-try interacting with ranged, melee, or pickaxe
Expected Result
expected the particles to collide with the player
Observed Result
particles don’t collide with the player
Platform(s)
UEFN, PC