Niagara VFX Flickering

Hello! So I’m having an issue with some of the Niagara effects I’m using for a few weapons in the game I am making. This will be demonstrated in the video linked below. So the effects will render fine when I am just looking at nothing (no geometry behind the effect) but once I look in the direction of another mesh the effects begin to flicker. The fire from the flamethrower and the electricity from the electro gun both have this occurrence. This happens both in the editor and in a packaged build of the game. I’m using version 5.1.1 for this project. Any recommendations for this issue? Thank you!

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