hello everyone. Today I wanted to add an effect to a skill of my character and i bought a few niagara effects packs. I wanted to use them in my project but when I open it, it looks like this and everything is like this. (I tried the effects in a different project and it works there!)
Thanks for answer. Unfortunately it’s of no use. I guess it doesn’t recognize the materials. Do you know how to introduce materials to Niagara effects?
yes, the materials are in the project, but it looks like this in the project. So there’s probably a bug in something. The materials appear in the other project.
Are you using the migrate function to move the systems to your project or are you just copying the .uasset files from windows explorer? Because the latter will break references unless you put the files in the exact same folder hierarchy as in the original project
This is the only method, BTW. If you make a habit of copying stuff in windows, you will break your project and never be able to figure out what went wrong…
The problem was that the files were not in the Content folder in the first place. Fixed it by deleting the effects and putting them back in the Content folder. Thank you