HI all,
I created simple NS using the template 3d gas . when I move away from the NS after a certain distance it disappears? Is there any settings to make it appear even when viewed from a distance? (PS. I have tried sim cache also but it is not solving)
Do you have camera distance culling set?
Hi ClockworkOcean, THanks for the reply, I have it enabled but still have issue.
Hmm, not sure. It’s the default behaviour.
Having the same issue here
Still experiencing this issue. Smoke simulation disappears a certain distance away from the camera. Any fix?
Same issue, have tried a lot of settings, haven’t been able to find anything
Can I know which version UE you guys are using?
Hello Everyone,
Distance culling should be checked in the Niagara Emitter under the scalability settings of the Emitter State (see below). I hope this helps.
Hello, I’ve encountered a similar issue where particles are not visible within a specific area, but they display normally after leaving that region. This might be caused by particle culling inside buildings. My solution was to change the Bounds setting in the Niagara particle system from Fixed to the Default Dynamic option.