Niagara System: add prop to players: Prop disappear on low resolution after cinematic run

Summary

i create custom niagare VFX in order to attach prob to players (classic pet shop). No verse only device. in my map i’ve several stage that player must pass to access rewards (custom backpack). A cinematic is runned at stage start to explain stage rules. When cinematic run VFX effect disappear. That’s was reported only for PC players with custom low grafic quality (performance mod or low setting to boost FPS)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Set fortnite directx 12 with low setting
create custom Niagara to attach prob to player(like backpack). Set up swith button and store status for player, use 2 trigger to call power up device (add/remove). assign power up to player (attach backpack) , run a cinematic (simple show arena area). when end will disappear.

test 2 (add a timer, 30 second) when complete call trigger to assign power up. Rerun case 1 with cinematic. VFX did not apply.
test 3 … after test 1/2 use switch to apply power up (that’s work)
test 4 … run again test 1 … same result … not applied

Expected Result

cinematic did not broke power up

Observed Result

cinematic with camera broke power up device

Platform(s)

windows

Island Code

5677-9889-6019

Additional Notes

SET fornite with low grafic setting on PC