Hi everyone,
when I use a SubUV with 8x8, so 64 sub-pictures, Niagara shows only 16!! The framerate in the System-Editor is set to 240, which means, that when I go forward framewise, only every 8. frame the sprite changes its appearance. Also no smooth blending between two pictures with SubUV Blending enabled.
Maybe I’m doing a mistake, but it doesn’t look like…
The flipbook-function in the material editor works and I could use it with a custom parameter, but that’s not supposed to use for particles I guess.